Lenora's Crypt (06/2023)
This is a Single-player Puzzle Platformer game.
This was a University Year 2 group project. We were given the first two levels as a set design, but for level 3 we were given free reign, the only restriction was having the level fit within 50x30 tiles.
This project would not have been possible without the contributions of Halima Awan, Jordan Akehurst, Ali Shah, Eli Mihaj, Daniel Feng, and Luc-John Raubenheimer.
Trello Board link : Here
Itch.io Link : Here
My Contributions :
As Producer, Team Leader, Mechanic, Level, and Puzzle Designer, I was responsible for keeping development on schedule and reporting progress and issues via out development log. I led level design of the third level, direction discussions on player mechanics and puzzle design for Lenora's Crypt. While the first two levels were pre-mapped as part of the assignment, our team had creative freedom for the third level within defined tile constraints. As Team Leader I ran daily stand-ups at the start and end of each working day, guiding the team in setting daily and weekly goals.
- Level 1 Gameplay
- Level 2 Gameplay